Noise reduction is almost never applied in real time because it requires a "noise fingerprint". (Plus, you don't get the advantage of a compressor/limiter in front of the ADC.) There are software "channel strip" plug-ins, but IMO this is silly because you can use individual plug-ins. (It might be more cost effective to get an actual mixer with these features, especially if you get a USB mixer so you don't need a separate interface.) You can also get a channel strip which replicates on-channel of a hardware mixer with a preamp, compressor, equalizer, and perhaps more. They just use a good microphone to accurately capture the sound. But, EQ isn't that common for voice-over/broadcast. ![]() "Traditionally" you'd probably have a hardware compressor (and possibly an equalizer) between the preamp and recording interface. ments.htmlīut I don't think this is "real time"I'm pretty sure Izotope CAN run in real-time on any of it's supported hosts. If you process after recording and over-process, you can simply "Undo", or restore your backup copy. (if you under-process, then you've gained nothing as you will still need to process after recording). Probably the biggest downside to processing during recording, is that if you over process, then you have to start again and re-rerecord. The biggest problem for most audiobook producers, is finding, or making, a recording space (the "studio") that is quiet enough and sufficiently free of echoes. Provided that the original recording is recorded reasonably well, the time taken in processing a raw (direct from mic to disk) recording, is likely to be insignificant compared to the time spent editing. I'd be very surprised if you can read more than a paragraph without some editing being required, let alone a whole book. ![]() ![]() My goal is to simply have the audio coming out of the microphone be so good, that I don't even need to run any functions after i'm done recording the books.
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